
Burning Memories
The house is cold. Colder than you ever remember it being. Your grandpa died, and all that's left is a house full of memories and a snowstorm raging outside. The power's out, the fire is dying, and the only way to survive is to burn the past.
A game made for the Goedware Game Jam 14.
"Everything is a resource". In Burning Memories, your memories are your only resource. You must decide which ones to keep and which to sacrifice to the flames.
Controls
- W/A/S/D & Mouse - Move and Look
- E - Interact with items
- Q - Spare an item
- P - Pause the game and access settings (Volume and Mouse Sensitivity)
Credits
- Idea & Development: Stealthix
- Music: Tony Irayhany
- Testing: Mother.Serpent, DunkingDev, Primavera085, Magic_Spark
- Sounds: Soundly
- Unity Assets Used: Low Poly Cartoon House Interiors, Poly Universal Pack, Simple Apocalypse Interiors - Cartoon Assets, Linework: Outlines and Edge Detection
SPOILER Easter Egg Hints
1. Act 1 - Behind the door2. Act 1 - Interact with the radio
Published | 27 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Stealthix, Tony Irayhany |
Genre | Interactive Fiction |
Made with | Unity |
Tags | Narrative, storygame, Story Rich, Walking simulator |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Development log
- Burning Memories Postmortem27 days ago
Comments
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Good game design, good voice acting, and a good story! This game got me emotional, I really like the concept! I hope you make more story-based games in the future, I really think you have a good understanding on how to make the player connect with the story. I really can't believe all this was crafted in under a week!
I featured this game on my most recent youtube video (it's the last game):
Thank you very much for the kind words! Also thank you for featuring me in your youtube video, it's highly appreciated
yoo dude you got second congrats!
Thank you!
😤😤
Thank you for finishing the game :D I hope you enjoyed it
I just want to say, i really like the idea, that "resource" in this game is a sentimental attachment to meaningful objects. Though there's some bugs like the player movement on the first scene is having a 360 clamp that prevents me from spinning around freely and UI could really use a bit of work, but i really like how this game has a voice over, it really suits this game. Also the music is just wonderful ! Keep up the good work ! :D
Thank you very much for your awesome feedback! I'm sorry you had issues with the movement :c if you have any advice on how I can replicate that, it would be very appreciated!
when i launch the game in web, and spin around, camera stops spinning at a certain point
Great game, i really like the way you interpreted the theme. The game hits hard, and your voice acting is actually quite well done.
Good graphics, mechanics, and amazing musics as well, good job both of you !
The first easter egg made me laugh a lot by the way (I didn't find the second one)
Thank you very much! The voicelines are the part I feel most unsure about, so thank you for the reassurance :)