Pico Dungeon
Our entry for the Buddy Jam 7!
Delve deep into the procedural generated dungeons and slay foes for epic loot and sweet experience.
Controls:
Arrow Keys - Movement
X - Use item
C - Drop item
Created by:
Magic_Spark - Sound, Music, Game Design
Stealthix - Programming, Game Design
Additional thanks to:
KitKatarine - Extensive playtesting
DunkingDev - For helping with the level generation
Lazy Devs - For his awesome YouTube tutorial series about Pico 8
Changes:
02.07.2019 - Changed balance of endgame enemies
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.6 out of 5 stars (5 total ratings) |
Author | Stealthix |
Genre | Role Playing |
Made with | PICO-8 |
Tags | 2D, Dungeon Crawler, PICO-8, Procedural Generation |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Smartphone |
Accessibility | High-contrast |
Comments
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p8 file, possible?
Unfortunately I don't have it anymore :/
I can’t mooooooooooooooooooooooooooooooove.
Tell me izit because of I’m using mobile! (broken English)
Possibly, I've developed and tested it only with a computer
THX
Yo the creator talks to me !(jk) By the way, it’s a good game, hope you good days and games (LOL)
Thank you! I too wish you good days and games :)
this is awesome. felt very old school
Thank you!
Very nice polished game! Everything you post on itch.io is bound to be good. On my first run, I got to stage 5 in in 340 turns. Quick thing that could be improved, however, is not letting health go under zero when you die. When I died, I had -1/8 health.
Got to stage 5 and there was no exit. Spent a solid 10 minutes exploring the room to see if I missed anything but it might be a bug? It was frustrating
Thanks for playing! There seems to be a bug in the level generation which is very tough to find, sorry about that.
Thanks for playing and for the feedback!
I will look into what is causing the bug, thanks for reporting - did it occur on level generation? Good idea with giving the player a knife by default.
Knight enemy is basically the last enemy, good job on getting so far! Levels are infinite so there is no final level or boss monster. The Big AF Axe is the strongest weapon with 3 base attack.
Thanks again for your feedback.
I will try to reproduce and fix the bug! Thanks a lot for the efford and time :)
Awesome ideas! Will definitely implement most (if not all) of the suggestions. Would you be interested in testing further games/updates I work on?
How do you beat the ghosts?
Hey, thanks for playing my game :) They are currently a little to strong, I will weaken them later in an update! You can beat them if you use a weapon with a base attack value of 3 (e.g. axe) and then apply a magic scroll on it - that should kill them with one attack.
Wow. This is great game. Is a change to make it fullscreen game and add it to Steam?
Thank you! As this game was made with the PICO-8 I don't really have the option to add configurations like fullscreen to the game :) Also no, this won't appear on steam
Really lovely game! The game comes with some really nice graphics and a cool funny soundtrack. I enjoyed playing it as the level generation felt really natural, it reminded me of 'Crypt of a Necrodance', but in a good way. Good work! :)
Thanks for the nice feedback :)